Among Spikes
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A simple but entertaining game, I came up with the idea of creating an abstract video game where cubes appear on a sphere, these cubes collide with the thorns and bounce, the objective is to eliminate the cubes using the touch of the mobile, also the gyroscope is used.
The challenge at that time was to create algorithms to calculate the time of the enemies on the screen, also to calculate the value of a color shifted to red depending on the number of enemies.